Category Archives: Game development

best pc game controls

A game control is a plug-in device connected to games. It used to entertain the games using system and the control of device. Using pc control one can play character or object of game with the input given to the computer game. A controller usually connected to game console or computer with the way of [...]

game development xna

Game Development with XNA framework Introduction about game development with Microsoft XNA game studio About XNA Microsoft® XNA™ is composed of industry-leading software, services, resources, and communities focused on enabling game developers to be successful on Microsoft gaming platforms. Microsoft provides advanced technology that allows professional developers to quickly enable games on platforms like Xbox [...]

PC Game controls

Hi, We are back after a break and ready to rock in the New Year. We have attached a new game play  video that explains the PC game controls for our game – The Legend of Vraz. The game can be played with both keyboard and mouse or mouse only or keyboard only depending upon [...]

Legend of vraz – Fantasy palace jungle worlds

Hi, We are showcasing our final HD quality game play videos of our game. We have incorporated various feedback and comments from the community, our fans, gamers and critics and have added physics to the prince jump and created a new prince jump animation, improvised the camera movement and the art for level 4. The AI [...]

Gameplay and interactive objects video

Hi, We have posted our latest in-game screenshots under “Screenshots” . Please feel free to go through them. Below is our latest video showcasing game play and interactive objects in the palace level. If you are looking for  “The Legend of Vraz” wallpapers, you will find them under “Downloads” .We have wallpapers in various resolutions [...]

Legend of Vraz – 2D arcade adventure game videos

Our game “Legend of Vraz” which is a 2D arcade adventure game based in Indian miniature paiting style has been generating a lot of curiosity and we have receving some rave feedbacks and reviews. We are finally in Beta and we have made a lot of changes to the game play, AI and animations and [...]

XNA in game collision detection and testing

XNA in game collision detection Hi, It’s been almost 2 weeks since our last post and there has been a flurry of activity here at Zatun. One of the beginning important tasks of the game was that the collision should work perfectly.The green line which you see is in fact the collision. Basically in any [...]

XNA tile map editor

XNA tile Map editor Hi, We are ready with our XNA Tile Map Editor.  Rather we would call it a Map Editor. Because in this updated edition you can also have tiles along with free images. So, double bonanza in single price. And if you ask us the problems we have face while development, we [...]

XNA game menu

XNA Game Menu Now we are on board the ship of hardcore coding and have just started sailing. We are now ready with the GUI of the game-the menu of the game which handles the game parameters. We started building it from scratch by taking reference from book- Beginning XNA Programming, from Novice to Professional [...]

2D animation editor in XNA

XNA 2D Animation Editor We started working on the animation editor in the 2nd week of January, 2009. This task was assigned to one of our programmers. He started off with learning about the animation editor from various games, online tutorials and also took reference from books of James Silva. After gaining basic knowledge about [...]

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